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Yes, you kind of read that correctly. As it turns out, I have quite a bit from my old Yu-Gi-Oh Collection I don’t really want anymore. Since I don’t see myself picking up the game competitively again any time soon, I’m listing a LOT of stuff on a site called Listia. It’s pretty awesome, and I’ve been using it for over a year now. Basically, you put stuff up for auction and you get credits that you can use on other items that other people are giving away on the site. Technically, you can charge shipping, but I recommend you use the free shipping option. Yes, stamps get expensive, but considering what you can get after giving away just a few decent cards, it’s worth the investment!

It’s just far easier than selling on Ebay. With the new tax rules surrounding PayPal, it’s no longer worth it for me to buy and sell cards on there. So Listia is a great place to get rid of some unwanted stuff, or stuff I know other people want but would never be worth the final auction value fees on Ebay and the Paypal fee. You can find really, really good stuff on there. Just be careful. THere aren’t a lot anymore, but there ARE scammers on there! It’s pretty obvious who they are, though.

I’ll be posting updates here on cards I’m giving away and giving you my thoughts about them.

Perhaps, I’ll sound off on some of the new cards coming out. I’m really, really behind on Yu-Gi-Oh but I’ll still collect. Since I’ll always be keeping my favourites in my collection, I’ll always have some interest in it.

Check out my profile: I give away both Yu-gi-oh and Magic cards on there, and perhaps some other things.



Queen Dragun Djinn basically sums up my overall sentiment about Galactic Overlord – amazing for Dragons (Hieratics) and their light monster friends (Lightrays), and not much else. The main question that I have is, why is the Djinn only going for $6 USD? Not only does she have some of the most gorgeous artwork I’ve ever seen on a Yu-Gi-Oh card, but the fact that she’s a Dark Dragon that makes your other Dragons invincible, and allows you to summon a dragon from your graveyard (albeit it loses its effect and can’t attack that turn) AND allows you to use Eclipse Wyvern’s effect when you discard it as an XYZ Material… I think you see my point. PLUS, with the Hieratic dragons, this allows you to pull out yet ANOTHER Level 6 or 8 to overlay with, and then… geez, this card is GOOD! Don’t run enough Level 4 monsters to make her worth it? Well, tough, I would. She’s an awesome card and terribly underrated at the moment. Pick up your playset now before they shoot up to the $20-$25 a copy that they should be! (OK I was a little too in love with this card. But it is very underrated!)

I mean, come on. Japan has proved that Hieratics are insane. Not to jump on the band wagon, but these cards are sick.

I don’t think that people are too surprised about the Yu-Gi-Oh March 1st ban list. I think everyone knew that Trishula was going to be banned, being as broken as it is. Glow-up Bulb was an interesting ban, but considering how well it and Spore allow for out of nowhere synchro summons, I can understand it. Fairies have been crippled by the limiting of both T.G. Striker and Agent of Mystery – Earth. The other major limitation was semi-limiting Tengu to two, essentially making him a very weak play. They also banned Trap Dustshoot, which I thought was pretty interesting, but considering the ever popular Trap Dustshoot/Mind Crush combo has been running amok once again, it’s sort of understandable. Basically, T.G. Plants and Fairies are the only decks that I see really being affected here as far as bans are concerned. I will say though that a lot of people’s trade binders are suddenly looking a bit weaker, as now there are a lot of popular cards that are pretty much dead weight in light of these bannings.

Here is where the list gets very interesting, though. Torrential Tribute has been moved up to two and Call of the Haunted is now unlimited. How many people will actually run three Call of the Haunted I’m not sure, but two Torrential I definitely see becoming staples. The other major change is Lumina being upped to two copies. This obviously revitalizes Lightsworn decks a bit, even though they lost Glow-Up Bulb and Spore as tuners; they still have Black Luster of course.

Overall,I like the list, as I don’t own any of the banned cards besides a Trap Dustshoot and Reborn Tengus, and I think it will balance the format a bit, although Inzektors are looking a wee bit broken…

With Photon Shockwave pre-release events going on today, it seemed like a good time to review the cover card of the set, Galaxy-Eyes Photon Dragon. He was also just released as a Collector’s Tin promo in the very valuable Wave Two tins featuring Solemn Warning. Honestly, he’s not too bad. He’s basically a souped-up version of Blue Eyes White Dragon; he has the same 3000 ATK and 2500 DEF, and is an 8-star Light Dragon monster. You can special summon him by tributing 2 monsters with 2000 ATK or more (fun if you Mind Control an opponent’s Synchro Or XYZ monster especially). This in itself isn’t bad.

The other effect is very interesting, however. During the Battle Phase of either player’s turn, you can banish both this card and the card that it’s battling and return them to the field at the end of the Battle Phase. That’s not too bad at all. But the great upside to this card is that if you remove an XYZ monster from the field, your Photon Dragon gains 500 ATK for each material monster that was attached to that XYZ monster upon its return. And, since that monster left the field, it loses any material monsters attached to it, making its abilities useless! Seriously, this is actually a decent card, and one of the better cover cards to come out in awhile!

First of all, thanks to all of you readers. When I started this blog, I had no idea that I’d be getting over 100 hits a day even without posting regularly, so because of your loyalty, I’m going to try and keep up with this.

I’d like to share my thoughts about Legendary Collection 2. I think that this was a great product release by Konami, despite its flaws. The rare cards, besides perhaps Gladiator Beast’s Respite and Gladiator Proving Ground were all pretty junky. The super rare slot did offer quite a few interesting cards, including the always popular D.D. Crow, but there were a lot of cards that made no sense being reprinted; for example, who needs a super rare Card Ejector, Clear Vice Dragon, or Destiny End Dragoon? Clear Vice Dragon is at least a Dragon you can throw in your graveyard with Future Fusion for fuel for Five-Headed Dragon or Trade-in for two cards. A lot of the Neos cards also came in this slot, and just aren’t really playable, and exist more for E-Hero collection purposes.

A lot of people weren’t too thrilled with Woodsman being a super rare, since he previously was released as a secret rare in Premium Pack. But he does allow you to tutor up a Polymerization from either your Deck or Graveyard every Standby phase that he’s on the field, which isn’t too bad at all. So he’s a pretty good card these days.

The ultra rare and secret rare slots are home to some really awkward Darklord cards and reprints of obscure promo cards. But the ultra rare slots also offer Lightsworn reprints which are highly sought after, as well as Cyber Dragon, Cyber Valley (which isn’t really as played as it used to be, but is still cool) and the new Gladiator Beast Lanista (who is OK, and can serve as a good alternative to Elemental Hero Prisma, although you have to remove the card you copy from your graveyard). The secret rare slots are home to the Gladiator Beast staples, an alternate art Cyber Dragon, and some sweet cards like Destiny Draw, Super Polymerization, Dimensional Fissure and other great staple cards. There are also ultra rare Macro Cosmos and Dimensional Prisons.

I won’t go card by card, but overall this set is a winner. My only other real issue with this set is the number of secret rare E-Hero reprints. But I suppose you have no choice but to do that considering how many really solid cards are in this set; you have to keep people coming back for more.

Dark Scheme is the last of the new cards included in the Dark World structure deck. It’s an interesting card, with a very interesting effect. Your opponent can discard a card to negate the activation of this card’s effect, but if not, both players discard 2 cards and draw 2 cards. I’m not sure exactly how this card might play out, but it seems good especially for Dark World. At worst, it’s a 1-for-1. I just think there are far better uses of Trap card spaces, so I don’t see how this card fits in many lists.

The Gates of Dark World is an interesting field spell. First of all, it gives all of your Fiend-type monsters 300 extra ATK and DEF, which is certainly helpful, considering Dark World decks will usually run about 90% Fiends. Its secondary ability allows you once per turn to banish a Fiend-type monster from your Graveyard to discard 1 Fiend type monster to draw a card (essentially, an extra Dark World Dealings). It’s not the best field spell in the world, but it isn’t bad. Not sure how much play it will see, though.

This is easily one of the strangest cards I’ve ever seen printed. Read this effect:

If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent’s side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a “Dark World” card: Your opponent must discard 1 card.

EDIT: When I first reviewed this card, I thought it was really, really bad. But as a couple of readers pointed out, since you then become the opponent of this card, you are the one who must discard 1 card, meaning you can activate one of your Dark World monsters discard effects that rely on your opponent having a discard effect. I still think that giving your opponent a free monster for this effect isn’t all that great, but it’s not the junk card that I first thought. There are certainly situations where this can work in your advantage, but it’s far too awkward for my taste.

I’m still not a huge fan of it. I don’t like giving an opponent a monster with that one extra star to go into a Trishula or Stardust Dragon. But I can see it being more than workable.

As the release date approaches for the American release of the Dark World Structure Deck: Gates of Underworld, let’s take a look at the second of the new Dark World cards in the deck. Snoww is honestly pretty underwhelmed. Sure, she’s got a pretty cool effect, if it’s discarded by an opponent’s card effect. That effect is pretty good though: you can target 1 monster in your opponent’s graveyard and Special Summon it in defense position, as well as add a Dark World card from your Deck to your hand. I don’t really see more than one of her being run in a deck, and it’s really best as a sideboard card against opposing Dark World decks. She’s also a shiny super rare, which is always a plus for the good old trade binder.

The highly anticipated Dark World cards are about to be released in America. So let’s take a look at the four new Dark World cards (plus the new trap card, Dark Scheme) included with the Structure Deck: Gates of Underworld, beginning with Grapha, the Dragon Lord of Dark World.

One of the most interesting things about this card is that you can Special Summon him from your Graveyard by simply returning 1 face-up Dark World monster you return to your hand, except another Grapha. If he’s discarded to the Graveyard by a card effect:you can destroy one target card your opponent controls. Then, if this card was discarded from your hand to your Graveyard by an opponent’s card effect, you also get to look at one random card in your opponent’s hand, and if it’s a monster, you can Special Summon it to your side of the field. Pretty neat effect, although, I rarely see that happening, unless it’s a Dark World mirror match.

He’s a cool card, to be sure, but Dimensional Fissure and Macro Cosmos are easily this and every Dark World card’s mortal enemy. But it’s cool to see Dark World get a fairly decent boss monster.